The worst part, front or back of a character/scenery model won't be shown by the camera, so it won't be rendered/exist on blender. rip files on Blender 2.8 with a plugin, it comes flat, I can scale it in the y axis but the models will be deformed thanks to the camera angle in the capture process. To start, it only gets what's being rendered by the emulator, not the entire models themselves. #Virtua fighter 2 spriter reasouce softwareNinjaRipper is the software that gave me hope to get models from emulators, allowing players to preserve the Dreamcast in some fashion, but it has too many problems for models. Texmod: I have no clue if it's capable with every application Only capable of getting textures, but it's the better one. NinjaRipper 1.7.1: Only functions with DirectX applications Capable from getting models from normal games (not emulators, needs to be made for the PC) Right now, I'm using 2 software which allow me to extract the textures in a Dreamcast emulator. When in comes for 3D Models, I can't still do anything about it, but textures is a new story. I really like the Dreamcast and I'm currently trying to find a way to extract models and texture from it's games. Hello everybody, I'm DreamMare, a idiot from Portugal who has been playing Virtua Fighter for a while now.
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